Gear Review: Onkyo HT-S3200


For some reason, Blogger's not letting me upload images, but I still want to post this. I recently purchased with the vast majority of my Christmas money Onkyo's HT-S3200 home theater system. This is a GREAT buy.

What it Replaces:
I had a several years-old Samsung all-in-one (which included a 5-disc carousel changer) which relied on a cooling fan--whose bearings were shot. Kinda pointless to have a surround system when any time you try to use it, whatever you're trying to listen to gets drowned out by the squealing of a bad electric motor.

Plus, the sound was decent, but not great. Not a huge advantage over my TV's own speakers.

Impressions:
One of the reasons I chose this system is that, unlike systems that also are disc players, this uses a conventional (read gloriously bulky) amp as its centerpiece. This means I have conventional 8-ohm speakers and the amp can handle additional outputs.

The various sound processing filters are nice and it's been so long since I've heard my music and games on quality speakers, I actually have to get used to how everything sounds again. Love having surround sound for my gaming. Funny how people make all this crap about THX and stuff for movies, but I've honestly watched very few movies that really take advantage of 5.1 sound. EVERY game does. Serious gamers need a sound system. And gamers who, like me, have some (but not tons) of money should take a look at this system.

I picked it up for a little over $300 on Vann's (through Amazon), but it's been worth every penny so far.

4 Things I Love About Dragon Age: Origins So Far


Bioware has to be one of my favorite developers. I've played a good chunk of their games, with my particular favorites being Knights of the Old Republic and Mass Effect. Now they've successfully sucked me into another masterpiece effort. So, what's so good about Dragon Age: Origins?

Here's my effort to capture some of the top things I'm really liking about DA so far.

1. Great Character Design

I'm hot and I know it.
There are, of course, obvious. . . aesthetic reasons to love the character design in DA, but Bioware really brings them to life. Especially Morrigan and Alistair, the main NPC's in the game, who exhibit certain tendencies but never quite react the way you expect them to. I've been pursuing the Morrigan romantic angle, and it's not simple. Certainly nothing like Fable II's incredibly shallow "marriage" system. *ack*

Plus, the interplay between Morrigan and Alistair is fantastic. The scriptwriting (and voice acting) is fantastic. These are people who don't fit into stereotypes and that you want in your party. Not merely because they fit some tactical purpose. Which, I have to admit, is a first--even for a Bioware RPG. I care about these people.

2. Plot Twists

The story is settling down now about ten or so hours in, but the first six were filled with interesting twists. (Not that the story so far isn't--far from it.) I have no desire to get into spoilers, but so far this is my favorite RPG from a story angle. KOTOR and Mass Effect were good games, but the stories were B efforts. So far DA is a solid A in my book. Even great games like Fallout 3 and ES IV: Oblivion suffered because they were too sprawling. We'll see, of course, how it all comes together, but so far DA has struck the balance between offering a compelling main storyline and offering occasional diversionary quests. One in particular, the 'Urn of Sacred Ashes', which is semi-optional, is incredibly well-designed.

3. Combat Mechanics

As usual, my first playthrough is on the default difficulty setting, and while certainly not crushing like Demon's Souls is reputed to be, there are points of the game that have been. . . challenging. The mechanics, however, are well-designed and bear close resemblance to KOTOR's system of being able to pause and switch between characters. I wish (sometimes) I could queue up commands like in that game, but the tactics menu eliminates some of the need for micromanagement. If, that is, you're patient enough to update it as characters level up to new talents and spells.

One small thing I like: the radial menu can be set to toggle on/off, rather than requiring you to always hold down the left trigger. This is AWESOME. I hate having to hold down buttons while using radial menus, especially here because of the need to frequently switch between characters.

4. Critical Disagreements

Two things had me skeptical about DA after reading reviews. One was the amount of gore in the game. Luckily, a la Gears of War, there is a setting to toggle off what Bioware calls 'persistent gore'. While some of the cut-scenes have near-adolescent male levels of gore, in-game gore is quite tasteful-realistic. It's definitely playable in front of kids.


I'm no orc, filthy human.

The second was the 'unoriginality' of the world. Yes, the darkspawn are clearly inspired by Tolkein's orcs, but there are so many other aspects of the world that are richly detailed and quite original (e.g. the elves having been enslaved by humans long ago). So far, not only have the excellent characters and plot drawn me in, but also the allegedly 'unoriginal' world.

Those are my thoughts for now. Stay tuned for more impressions and the final review!

What's Spinning My Drive


This is going to be an attempt on my part to create a recurring feature on my blog. Here will be where I put regular updates on the games I have in progress, with first impressions and such. Reviews, news, and single game specific posts will always, of course, be put under separate headings.

Playstation 3

Resistance: Fall of Man

I'm mostly enjoying this game. The gameplay is well thought out and, while linear, it is thought-provoking because of the tactical possibilities that the weapons provide. This has what may be the best-designed weapons of any FPS I've played. Even the conventional human weapons are well-done. Details on that to come when I complete the game and can offer a full review. The negative so far is the heavy-handedness of the narrative in the cutscenes. A bit too much, in my book. Tell the story within the game whenever possible.

Uncharted 2: Among Thieves


I'm really enjoying this game. It's tweaked from the previous game, but every tweak has been a good one. Everything from the music to the story and, most importantly, the combat is great. Can't wait to finish this one so I can write a review. Thanks honey! (My wife gave it to me for Christmas.)


XBOX 360

The Orange Box
 

So far I've finished Portal (see the review in the previous post). Now I'm playing Half-Life 2. Trippy game. Really enjoying the atmosphere and the fun tributes to the first game. Only an hour or two in, so not much else to offer at this point.

Dragon Age: Origins


This is another game I've heard good things about, and so far haven't been disappointed in the least. BioWare has to be one of the most consistently good developers out there. Every game I've played from them I've liked. And there's bits and pieces clearly cribbed from those games' successful formulas.

One thing I was skeptical about was that many reviews knocked the game for aspects of its 'high fantasy' setting being unoriginal. Darkspaw=orcs, elves, dwarves, etc. So far I would have to disagree. Yes, the basic formula isn't terribly original, but the details of the world have been quite interesting. Especially the ruins of the Tevinter Empire scattered about and the way the Grey Wardens achieve their power over the Darkspawn.

Also, the story is excellent. I'm four hours in and already there have been three MAJOR plot twists (only one of which I saw coming). I'm looking forward to more, especially to see how deep the characters go--particularly how the romance is handled, because that's something many games pride themselves on but ultimately fall short (for me). First time through I'm going after Morrighan. Because, dude, she's hot.

Grand Theft Auto IV


I enjoyed GTA: San Andreas to a point. After about fifteen hours in, the game was really starting to piss me off. That subsequently turned me off the entire franchise until GTA IV got so many excellent reviews.

So far I'm not wowed by the game, but I haven't gotten to spend much time free exploring Liberty City either. It's fun--addictively so--and so far all of the characters I've met are interesting. The addition of the GPS makes navigating the city a TON easier. I can tell this game will take a long time to beat, especially since I can't play it while my kids are up. So look for more updates in this section.

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