Stupid Halo 3!


GRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR!

Halo 3 is a great game with great multiplayer, but it's really pissing me off right now because 4-5 nights in a row I get absolutely awful lag. A couple times I was winning and probably would have won if the lag monster hadn't attacked.

I don't think it's my connection because I haven't had problems until recently. And they haven't been sporadic. It's like every time I go on--boom! And I haven't had the same issues with COD4, either.

Bungie, I love you, but right now I hate you!

Expanded Library


Great news! My brother-in-law decided he doesn't want to play video games anymore, so I've got a slew of new games coming in the mail (for PS2 and 360)

Most notable are Gears of War (sorry honey, but we'll have to return my b-day present), BioShock, God of War, and many more.

I'm also looking forward to the release of Too Human in a couple weeks (assuming it gets good reviews). I'm cautiously optimistic about the game because I've loved all the ViDocs and stories I've read about the game, but the demo was kind of flat-footed. The combat system was different, but not in a bad way, but I was disappointed that they had locked out all the other classes. Plus, the storyline part of it was pretty confusing (was this the beginning, somewhere in the middle, or separate levels?)

If it was the beginning, the game is probably going to be more confusing than a JRPG, and that's saying a lot bec. those Japanese cook up some pretty weird plots. If it was the middle, it still wasn't that good because it didn't seem linear. So, I'm hoping what I saw was pieces of the storyline. We'll see what the critics say.

Soon the demo for Star Wars: The Force Unleashed is coming out. This looks REALLY COOL. I'm not sure what the release date is, but it's one of the many games on my list.

Tango Down!


Well, I'm finally done with COD4. What a GREAT game. I like the ending--very true to real life. SPOILER: Everybody but 'Soap' dies. But the way it's done is cool, where you're barely alive and Cpt. Price is dying but he throws you his pistol across the road and you use it to take out Zakhaev and his lieutenants.

What's interesting is that until you take him out at the very end, I thought they were setting the game up for a sequel (which I believe would be a first for the COD franchise).

Plus, the bonus mission at the end was fun. A great little relaxer after such a tense game. I'm going back through on hardened now (the next difficulty level). So far it's noticeably harder, but not to the point where I would call it 'work'.

I've gotten stuck at some of the same points as the first time through, but I think I got through faster this time even on the harder difficulty level, partly because I'm paying much more attention to what to pick as a secondary weapon, usually either the Dragunov sniper rifle or an AK-47. Much better than the nearly useless pistol.

A guy I work with likes the AK a lot--I'm starting to respect it as well. It has more stopping power than the M14A1 which contributes to the all-important fact: ammo is scarce at times unless you pick the right weapons. Not, however, as scarce as Half-Life (where at any one time 50% of the guns in your inventory have no or very low ammo).

What's funny is that I suck with the sniper rifle in Halo, but I'm pdg with them in COD4.

Those are my thoughts so far. I'll post later on with further thoughts on the difficulty level balancing--especially when it comes to the timed missions *shudders*
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